My previous article showed how to use the ApplicationBarBehavior from the Cimbalino Windows Phone Toolkit to build applications with MVVM pattern and still use the Application Bar control without the need for any code-behind.
More than just controlling the app bar from the ViewModel, the ApplicationBarBehavior
adds some nice new properties that you can’t find in the native app bar control.
Such is the nature of the IsVisible
property found in the buttons and menu items, allowing to change the app bar contents with some ease!
To demonstrate the IsVisible
property, I’ll use the sample code from the previous article: this will generate an app bar with 3 buttons, the first two will appear when IsSelectionDisabled = true
and the 3rd one will appear when IsSelectionEnabled = true
(the opposite state).
This is the recorded animation of what the state changing causes to the application bar buttons visibility:
As you can see, it works perfectly! Well, almost perfectly…
If you look really closely, you’ll notice that the animation doesn’t seem quite that smooth!
By making time go a bit slower, this is what is actually happening:
As you can see above, the buttons move before the animation starts!
This behavior is due to the nature of the ApplicationBar.Buttons and ApplicationBar.MenuItems collections: their type is IList, and as such, all we really have is the Add, Remove and Clear methods to manipulate the collection items.
And that is exactly what the ApplicationBarBehavior
does behind the scenes: add or remove items when the IsVisible
property of each item changes, and that is why we actually see this animation glitch.
Now presenting the MultiApplicationBarBehavior
Fixing this issue will require changing the whole application bar associated with the page, instead of just adding or removing buttons one by one.
And that is exactly what the MultiApplicationBarBehavior does: it allows you to have multiples application bar controls representing different states of the app bar!
Here’s the same app bar from the first article, now using the “multi” version:
<!-- remaining code -->
<Grid x:Name="LayoutRoot" Background="Transparent">
<i:Interaction.Behaviors>
<cimbalino:MultiApplicationBarBehavior SelectedIndex="{Binding ApplicationBarSelectedIndex}">
<cimbalino:ApplicationBar>
<cimbalino:ApplicationBarIconButton Command="{Binding AddItemCommand, Mode=OneTime}" IconUri="/Images/appbar.add.rest.png" Text="add" />
<cimbalino:ApplicationBarIconButton Command="{Binding EnableSelectionCommand, Mode=OneTime}" IconUri="/Images/appbar.manage.rest.png" Text="select" />
</cimbalino:ApplicationBar>
<cimbalino:ApplicationBar>
<cimbalino:ApplicationBarIconButton Command="{Binding DeleteItemsCommand, Mode=OneTime}" CommandParameter="{Binding SelectedItems, ElementName=ItemsMultiselectList}" IconUri="/Images/appbar.delete.rest.png" Text="delete" />
</cimbalino:ApplicationBar>
</cimbalino:MultiApplicationBarBehavior>
</i:Interaction.Behaviors>
<!-- remaining code -->
</Grid>
<!-- remaining code -->
Major difference here is the presence of multiple ApplicationBar
entries, but also the MultiApplicationBarBehavior.SelectedIndex
property which will allow you to select what app bar you want to show.
Here’s the recording of the app bar transition now:
Much nicer, but just to make sure, here is the same animation but about 5 times slower: